Demographic idiosyncrasies of role-playing gamers

by Hawke Robinson published 2012/10/22 10:00:00 GMT-7, last modified 2021-01-04T08:06:03-08:00
Goal 4, determine/validate if there are any correlative demographic idiosyncrasies in variables found between intensely dedicated role-playing gamers, more casual but experienced role playing gamers, and the general population.

For example, are there any noticeable differences in employment rates, income, household ownership, marriage status, children, ethnicity, religion, etc.

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