Here is the improved and enhanced audio/video of the presentation "The Therapeutic and Educational Uses of Role-Playing Games (RPG) as Intervention Modalities for Individuals and Groups from the Therapeutic Recreation Perspective" at Seattle Children's Hospital for the Washington State Therapeutic Recreation Association (WSTRA) 16th annual conference. The live version of this presentation was certified for Continuing Education Units (CEU's) by the American Therapeutic Recreation Association (ATRA). This the sound fixed, and includes the slideshow added to the video to be easier to read. Closed captions coming soon too.
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The raw unedited video of my presentation "The Therapeutic and Educational Uses of Role-Playing Games (RPG) as Intervention Modalities for Individuals and Groups from the Therapeutic Recreation Perspective" at Seattle Children's Hospital for the Washington State Therapeutic Recreation Association (WSTRA) 16th annual conference. The live version of this presentation was certified for Continuing Education Units (CEU's) by the American Therapeutic Recreation Association (ATRA).
I have a few things going on related to RPG, here is a quick summary of the RPG groups I'm in, and some key events...
Role-Playing games promote a number of positive social aspects, as this LifeHacker article points out. It also shows you how to get started!
Folks have been asking me repeatedly about how to "fix" D&D 5e to tone it down a bit for their campaigns, especially for long-term campaigns, so I have posted my 5 house rules that so far, since last summer, (4 groups using them now) have helped considerably.
A presentation put together by Dr. James D. Persinger, PhD., of Emporia Statue University in 2003 provides a summary of the history of Role-Playing in therapy, as well as some basic history of RPGs, and numerous tips in implementing RPG-based therapy in a scholastic setting.
Since it is taking too long to get around to the formal analysis and paper write-up, I am posting much of the raw data here (without the comments for now), without much in the way of analysis. At some point I hope to provide a more formal document, but hopefully the numbers speak well for themselves and will be helpful for those interested in the topic. This is not the complete data set, but the more significant aspects from the very large total data.
Is it possible to develop an RPG-based program to help modify aggressive/raging drivers' cognitions and behaviors to be safer on the road?
The video is now available for Hawke Robinson's RPG Research Project discussion/speech at November's 2014 ZoeCon II. ZoeCon is from Zombie Orpheus Entertainment, creators of The Gamers, The Gamers II: Dorkness Rising, The Gamers III: Hands of Fate, Journey Quest, and many other shows.
The gaming store in Israel, that also was implementing therapeutic role-playing for at-risk and Autism Spectrum Disorder (ASD) teens, sadly is closing its doors.
I will be presenting at the 16th Annual Washington State Therapeutic Recreation Association - WSTRA Conference, Saturday, April 11th.
Founder of RPG Therapeutics LLC, W. A. Hawkes-Robinson, will be presenting at the 16th Annual Washington State Therapeutic Recreation Association - WSTRA Conference, Saturday, April 11th.
We have a TR professional panel coming to the university shortly, and we had a teamed class assignment to create questions in advance for the panel, with APA citations, research, etc. Each team member had to create 4 questions. One of my questions was regarding the lack of any effort by the TR industry to use RPG in any format as a recreation therapy intervention modality. It will be a few weeks before the panel meets, but here is the question as submitted to the professor tonight....
Join us for The Spartan Show Adventurer's Guild - Hawke Robinson is the DM as we broadcast live tabletop RPG sessions. Includes new sketch artist drawing scenes real-time during the game! Upcoming features include audience ability to influence events and other factors in future games!
Help facilitating cooperative group tabletop recreation on Monday and Wednesday nights. Training begins October 6th, gaming sessions begin October 13th and 15th.
Part 1 in a series of reviews of the new D&D 5th Edition (previous D&D Next) Players Handbook (PHB). After the terrible 4th edition, how does 5th edition compare? Same, better, or worse?
I just sent to the program head, the latest draft of a recreation therapy-related activity program plan using role-playing gaming to prepare for and utilize the metropolitan Bus system for Autism spectrum participants.
The monthly RPGResearch.com meetings will begin broadcasting through Google Plus Hangout and Youtube.com/rpgresearch, on the first Saturday of each month from 11:00 am to Noon (Pacific Time). Please join in the conversation regarding the therapeutic and educational uses of role-playing gaming in all forms (tabletop, live-action, computer-based, etc.).
RPG Research has been linking to Abantey's RPG workshop for years. Recently I stumbled across a short 7 minute documentary on their efforts to use role-playing games for educational and other benefits from a summer camp approach in California. Well worth checking out...
We're at the local hobby/gaming story, Merlyn's in Spokane, playing the brand new 5th edition Dungeons & Dragons (aka D&D Next).
Since this has been a fairly lively discussion when I have brought it up on rpg.net and geekandsundry.com forum, I thought I'd perform a brief search on current articles and discussions related to role-playing game and gamer social stigma. This is just a quick list for further research and discussion...
Here is another example of how pervasive the inculcation of misinformation, myths, and negative stereotypes about role-playing gamers has become in the united states. This person believed D&D caused her relative to commit a double homicide (mother and unborn child) in Idaho, "she thought his (in her view) 'addiction to D&D led to his killing them'".
Here is an example of how pervasive the inculcation of misinformation and myths of negative stereotypes about role-playing gamers has become in the united states.
Why is WotC spreading out the release of the Players Handbook, Dungeon Masters Guide, and Monster Manual over several months, rather than releasing those core components in the same month??? They are making a free PDF of the Basic set available for download, but the initial download will only be a basic Players Handbook, with no rules to actually run a game. They are planning to emulate the online gaming world's "Free to Play" approach. They will be releasing future free basic versions of the rules via PDF that will include some rules for play, and then also staggering the release of the hardcovers. Internal Correspondence reports the release dates for many of the new D&D products that Wizards of the Coast has announced for the Summer, beginning in July.
Here is a status update on some projects from the past month developing tabletop and live-action role-playing games for use as educational and therapeutic intervention modalities for autism spectrum adults.
This is an early prototype version. There are newer, more complete and updated, versions created since this article was posted years ago. This is useful for various populations and professionals from other disciplines wishing to teach participants how to find and use civic resources (police, fire department, doctor, hospital, theater, etc.). This program is based on work at Eastern Washington University with oversight by Professor Emily Messina and others. It has been repeated with similar success when used other groups in private practice through non-profit RPG Research and the for-profit RPG Therapeutics LLC since.
A lot has happened over the past several months, and there is actually a backlog developing, so I thought I would take a minutes to organize the backlog, update folks on what has been completed, and look ahead to what is coming down the pipe. If there is anything I forgot to include, please let me know so I can integrate it into this article. Many of the items in the queue might unfortunately be stuck until the summer holiday from university. Consider this also my public TODO list...
What do you think is a reasonable baseline for "safe" RPG participation? With different populations, when is there "too much of a good thing"? Do you have any anecdotes, or better yet research data that validates any particular stance? I am slowly building up the background for extensive research on the potential therapeutic uses of role-playing games in various formats (tabletop, live-action, computer-based) for various populations (TBI, PTSD, Autism-spectrum, LD's, etc.), with the assumption that there is potential benefit. But what are the potential risks?
Just received this reprint of the ultimate in retro / nastalgic role-playing gaming, the Original D&D in a full box set.
This is an early prototype version. There are newer, more complete and updated, versions created since this article was posted years ago. This is useful for various populations and professionals from other disciplines wishing to teach participants how to find and use civic resources (police, fire department, doctor, hospital, theater, etc.). This program is based on work at Eastern Washington University with oversight by Professor Emily Messina and others. It has been repeated with similar success when used other groups in private practice through non-profit RPG Research and the for-profit RPG Therapeutics LLC since.
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