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2005 (March) - Working Hard at Play - Kestrel
by Jennifer Siegel
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published
Nov 12, 2022
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last modified
Nov 12, 2022 08:27 AM
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filed under:
Discipline: Education / Formal Classroom Setting
Many educators acknowledge the learning potential of out-of-school literacies. Here, I'd like to discuss the merits of roleplaying games (RPGs). The genre is ...
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Jenny 1979 - Fantasy in psychiatric patients; exploring a myth
by Jennifer Siegel
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published
May 24, 2020
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last modified
Nov 12, 2022 08:27 AM
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filed under:
Discipline: Psychiatry,
Others Research,
Citation Only,
Peer Reviewed Uncomfirmed
Starker, Steven. “.” Hospital & Community Psychiatry, 30.1 (1979): 25-30. Rather than getting lost in fantasies, psychiatric patients generally suffer from too ...
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RPG Schizophrenic and related disorders
by Jennifer Siegel
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published
Nov 12, 2022
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last modified
Nov 12, 2022 08:27 AM
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filed under:
Diagnosis Schizophrenia, schizophrenic, schizo-affective, and related,
Disorder: Schizo, Schizoid, Schizo-affective, Schizophrenic, and related
Various reference information on this topic
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1995 - Foreign language education and role-playing games
by Jennifer Siegel
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published
Nov 12, 2022
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filed under:
Discipline: Education / Formal Classroom Setting,
Effects of RPG,
Language Learning,
Material to read,
Archived Article,
research,
RPG for Education
Phillips, Brian David (1995). Foreign language education and role-playing games. Interactive Fantasy (3), 96-103. Using role-playing games in the subject ...
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2011 - The evolution of fantasy role-playing games
by Jennifer Siegel
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published
Nov 12, 2022
The evolution of fantasy role-playing games Tresca, Michael J. Jefferson NC: McFarland & Company, 2011.
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2012 - Race-Based Fantasy Realm: Essentialism in the World of Warcraft
by Jennifer Siegel
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published
Nov 12, 2022
Race-Based Fantasy Realm: Essentialism in the World of Warcraft Monson, Melissa JView Profile. Games and Culture7.1 (Jan 2012): 48-71.
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2012 - Dungeons, dragons, and digital denizens: the digital role-playing game
by Jennifer Siegel
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published
Feb 29, 2016
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last modified
Nov 12, 2022 08:27 AM
Dungeons, dragons, and digital denizens: the digital role-playing game Voorhees, GeraldView Profile; Call, Josh; Whitlock, Katie. New York, London: Continuum, ...
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1995 - Walk a mile in someone else's shoes
by Jennifer Siegel
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published
Nov 12, 2022
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filed under:
Discipline: Education / Formal Classroom Setting,
Effects of RPG,
Material to read,
Archived Article,
ethics,
Morality,
RPG for Education
Holinsworth, Mark S. (1995). Walk a mile in someone else's shoes. Interactive Fantasy (4), 52-58. Teaching ethics and morality through RPG. 7 small pages.
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2012 - There and Back Again: Nostalgia, Art, and Ideology in Old-School Dungeons and Dragons
by Jennifer Siegel
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published
Feb 29, 2016
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last modified
Nov 12, 2022 08:27 AM
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filed under:
Others Research
There and Back Again: Nostalgia, Art, and Ideology in Old-School Dungeons and Dragons Gillespie, GregView Profile; Crouse, Darren. Games and Culture7.6 (Nov ...
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2006 - "Neverwinter Nights" in Alberta: Conceptions of Narrativity through Fantasy Role-Playing Games in a Graduate Classroom
by Jennifer Siegel
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published
Nov 12, 2022
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filed under:
Abstract,
Computer-based solo, multiplayer, VR, AR, etc.,
Discipline: Education / Formal Classroom Setting,
Peer Reviewed
"Neverwinter Nights" in Alberta: Conceptions of Narrativity through Fantasy Role-Playing Games in a Graduate Classroom. Gouglas, SeanView Profile; Sinclair, ...
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