Cross-format analysis of the gaming experience in multi-player role-playing games

by Victoria Jesswein last modified 2020-08-22T11:52:27-07:00
Anders Tychsen Macquarie University Sydney atychsen@ics.mq.edu.au Ken Newman University of Portsmouth, Portsmouth Ken.Newman@port.ac. uk Thea Brolund University of Technology, Sydney tbrolund@yahoo.dk Michael Hitchens Macquarie University Sydney mhitchens@ics.mq.edu. au ABSTRACT Forming one of the major genres of games, Role Playing Games (RPGs) have proven an extremely portable concept, and the games are situated across various cultural and format-related boundaries. The effect of porting RPGs between formats is however a subject of which very little is known. This paper presents results of an empirical study of multi-player RPGs, evaluating how the transference between formats affects the player experience; including the effect of including a human game master in computer-based RPGs. The tabletop format emerges as the consistently most enjoyable experience across a range of formats, even compared to a computer-based RPG directed by a human game master. Author Keywords Cross-platform games, role-playing games, computer roleplaying games, game master, gaming experience.

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