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2011 - Design guidelines for Classroom Multiplayer Presential Games (CMPG)
by Omar
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published
Nov 12, 2022
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last modified
Nov 12, 2022 08:27 AM
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filed under:
Needs Permission,
Abstract,
Computer Gaming,
Discipline Education,
Material to read,
Others Research,
Peer Reviewed,
Archived Article,
RPG for Education,
Discipline: Education / Formal Classroom Setting
Villalta, M. ; Gajardo, I. ; Nussbaum, M. ; Andreu, J.J. ; Echeverría, A. ; Plass, J.L. Computers & Education, 2011, Vol.57(3), pp.2039-2053 [Peer Reviewed ...
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2011 - Designers and Dungeons by Shannon Appelcline
by Omar
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published
Nov 12, 2022
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filed under:
Needs Cleanup,
Book,
Material to read,
Others Research,
RPG Market
A History of the Role-playing Game Industry
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2011 - RPGR-A00005 Analysis of the Report “Alienation and the Game Dungeons and Dragons”
by Kristin Ziska Strange
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published
Jun 30, 2019
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last modified
Nov 12, 2022 08:28 AM
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filed under:
Media Representation of RPG,
History,
Alienation,
research,
Aspect Meaning / Meaningless,
Others Research,
Archived Article,
RPG Research Essay,
Discipline Psychology,
Effects of RPG,
correlative research
This is an analysis of the report "ALIENATION AND THE GAME DUNGEONS AND DRAGONS" by Lisa A. Derenard and Linda Mannik Kline. Psychological Report, 1990, 66, ...
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2012 - There and Back Again: Nostalgia, Art, and Ideology in Old-School Dungeons and Dragons
by Jennifer Siegel
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published
Feb 29, 2016
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last modified
Nov 12, 2022 08:27 AM
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filed under:
Others Research
There and Back Again: Nostalgia, Art, and Ideology in Old-School Dungeons and Dragons Gillespie, GregView Profile; Crouse, Darren. Games and Culture7.6 (Nov ...
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2013 - Christian Gamers Guild FAQ - Frequently Asked Questions by Christians about Role-playing Games
by Mark
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published
Nov 12, 2022
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filed under:
Christians & RPG,
Diagnosis,
Depression,
Others Research,
Archived Article,
Stereotype,
Inculcated Myths
Cached from their website. Not affiliated with RPG Research in any way..."If you are Christian and concerned about Dungeons & Dragons (D&D), or other ...
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2014 Know Thy Avatar: The Unintended Effect of Virtual-Self Representation on Behavior
by Omar
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published
Nov 12, 2022
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filed under:
Needs Edit,
Discipline Anthropology,
Case Study,
Computer Gaming,
Effects of RPG,
MMORPG,
Others Research,
Violence,
Archived Article,
Causal Study,
Correlative Research,
Ethics,
Morality,
Research,
Discipline Sociology,
Stereotype propagation,
Stereotype(s) disproved
How you represent yourself in the virtual world of video games may affect how you behave toward others in the real world, according to new research published ...
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2015 - Empathic Features and Absorption in Fantasy Role-Playing
by Omar
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published
Nov 12, 2022
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filed under:
Aspect Empathy,
Computer Gaming,
Discipline Hypnosis,
Discipline Psychology,
Effects of RPG,
Full Text,
Material to read,
Others Research,
Peer Reviewed,
Absorption,
Archived Article,
Correlative Research,
Hypnosis,
Research
Rivers A1, Wickramasekera IE 2nd2, Pekala RJ3, Rivers JA4. Am J Clin Hypn. 2016 Jan;58(3):286-94. doi: 10.1080/00029157.2015.1103696.
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2016 - Abstract: Empathic Features and Absorption in Fantasy Role-Playing.
by Omar
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published
Nov 12, 2022
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filed under:
Needs Cleanup,
Abstract,
Abstract-only,
Archive,
Others Research,
Absorption,
Aspect Empathy,
Discipline Psychology
Rivers A1, Wickramasekera IE 2nd2, Pekala RJ3, Rivers JA4. Am J Clin Hypn. 2016 Jan;58(3):286-94. doi: 10.1080/00029157.2015.1103696.
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Analysis of the Report “Alienation and the Game Dungeons and Dragons”
by Victoria Jesswein
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published
Nov 12, 2022
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last modified
Nov 12, 2022 08:27 AM
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filed under:
Effects of RPG,
Others Research,
RPG Research Project Updates,
Blog,
Blog Posting,
RPG for Therapy
One important note from this report is "role-playing gamers are 2.7 times less likely to have feelings of meaninglessness than non-gamers."
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Analysis of the Report “Alienation and the Game Dungeons and Dragons”
by Hawke Robinson
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published
Nov 29, 2012
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last modified
Nov 12, 2022 08:27 AM
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filed under:
Others Research,
Effects of RPG,
research,
RPG for Therapy,
blog posting,
RPG Research Project Updates
One important note from this report is "role-playing gamers are 2.7 times less likely to have feelings of meaninglessness than non-gamers."
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