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Significant Progress on Paperwork for Pilot Research Study Using RPGs Within the Constraints of a University Setting
by Hawke Robinson
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published
May 09, 2018
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last modified
Nov 12, 2022 08:26 AM
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filed under:
Aspect Cognition,
Aspect Memory,
Discipline Cognitive Neuroscience,
Discipline Education,
Discipline Neuroscience,
Efects of RPG,
Function Cognition,
Function Memory,
Goal Intrinsic motivation for learning,
News,
Population Adults,
Potential RPG Research Question,
RPG Format: Tabletop,
RPG Research Goal,
RPG Research Project Updates,
Setting Academic/Classroom College University,
blog posting,
Causal Study,
Hawke Robinson,
RPG for Education,
research
Significant progress made today in the paperwork process for putting together the study on "Efficacy Assessment of Role-playing Games as an Instructional ...
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Public Blogs
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1994 - Use of D&D as a therapy for suicidal schizoid
by Omar
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published
Feb 18, 2019
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last modified
Nov 12, 2022 08:27 AM
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filed under:
Case Study,
Diagnosis Depression,
Diagnosis Schizophrenia, schizophrenic, schizo-affective, and related,
Effects of RPG,
Others Research,
Archived Article,
Causal Study,
RPG for Therapy,
Schizoid / Schizophrenic,
Suicide / Suicidal,
Therapeutic RPG
Blackmon, Wayne D. (1994, Fall). Dungeons and Dragons: the use of a fantasy game in the psychotherapeutic treatment of a young adult. Journal of Psychotherapy, ...
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Others' Research
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2004 - Pratique du jeu de rôle auprés d'adolescents
by Omar
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published
Nov 12, 2022
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filed under:
Needs Review,
Case Study,
Effects of RPG,
Material to read,
Others Research,
Youth,
Archived Article,
Causal Study,
Research,
RPG for Therapy,
Therapeutic RPG,
Articles NOT in English,
Portuguese
Koster, Nicolas (2004). Pratique du jeu de rôle auprés d'adolescents. Use of RPG with 16-18-year-old dysfunctionals in a residence facility. 13 pages.
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2010 - Abstract A Study of Biofeedback in a Gaming Environment
by Omar
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published
Nov 12, 2022
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last modified
Nov 12, 2022 08:27 AM
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filed under:
Abstract,
Computer Gaming,
Effects of RPG,
MMORPG,
Material to read,
Others Research,
Archived Article,
Biofeedback and/or neurofeedback,
Causal Study,
Recreation Therapy,
RPG for Therapy,
Therapeutic RPG
This chapter reports on a study of biofeedback in a gaming environment incorporating the acquisi- tion and analysis of physiological data sets in tandem with ...
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2014 Know Thy Avatar: The Unintended Effect of Virtual-Self Representation on Behavior
by Omar
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published
Nov 12, 2022
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filed under:
Needs Edit,
Discipline Anthropology,
Case Study,
Computer Gaming,
Effects of RPG,
MMORPG,
Others Research,
Violence,
Archived Article,
Causal Study,
Correlative Research,
Ethics,
Morality,
Research,
Discipline Sociology,
Stereotype propagation,
Stereotype(s) disproved
How you represent yourself in the virtual world of video games may affect how you behave toward others in the real world, according to new research published ...
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