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2004 - Pratique du jeu de rôle auprés d'adolescents
by Omar
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published
Nov 12, 2022
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filed under:
Needs Review,
Case Study,
Effects of RPG,
Material to read,
Others Research,
Youth,
Archived Article,
Causal Study,
Research,
RPG for Therapy,
Therapeutic RPG,
Articles NOT in English,
Portuguese
Koster, Nicolas (2004). Pratique du jeu de rôle auprés d'adolescents. Use of RPG with 16-18-year-old dysfunctionals in a residence facility. 13 pages.
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2004 - RPG: deixe a ficção abrir as portas de realidade
by Omar
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published
Nov 12, 2022
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filed under:
Articles NOT in English,
Portuguese,
Archived Article,
RPG for Education,
Discipline Education
Marcelo, João (2004). RPG: deixe a ficção abrir as portas de realidade. (online) . RPG in curriculum. 3 pages. Document Actions
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2006 - Last resort of kings: violence as a storytelling tool
by Omar
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published
Nov 12, 2022
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last modified
Nov 12, 2022 08:27 AM
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filed under:
Needs Review,
Discipline Education,
Discipline: Education / Formal Classroom Setting,
Material to read,
Others Research,
Archived Article,
Violence,
RPG for Education,
general rpg article
Dewar, Michael (2006, May 19). Last resort of kings: violences asa storytelling tool. Pyramid (online) . 6 pages.
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2006 - Rollenspieler - das unbekannte Wesen
by Omar
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published
Nov 12, 2022
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filed under:
Needs Review,
Articles NOT in English,
German,
Others Research,
Archived Article,
Correlative Research,
Questionnaire,
Research,
Discipline Sociology
Schwartz, Zwart (2006, July). Rollenspieler - das unbekannte Wesen. Fachhochschule Münster. Quantitative study of other interests of roleplayers. 28 pages.
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2008 - Dungeons and Dragons™ and other fantasy role-playing games
by Mark
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published
Nov 12, 2022
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filed under:
Archive,
Christians & RPG,
Others Research,
Archived Article,
RPG for Education,
RPG for Therapy,
Stereotype,
Inculcated Myths,
Stereotype propagation
This page is a cached copy of the page at http://www.religioustolerance.org/d_a_d.htm a copy has been made for the reader's convenience. Please note that the ...
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2010 - Abstract A Study of Biofeedback in a Gaming Environment
by Omar
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published
Nov 12, 2022
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last modified
Nov 12, 2022 08:27 AM
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filed under:
Abstract,
Computer Gaming,
Effects of RPG,
MMORPG,
Material to read,
Others Research,
Archived Article,
Biofeedback and/or neurofeedback,
Causal Study,
Recreation Therapy,
RPG for Therapy,
Therapeutic RPG
This chapter reports on a study of biofeedback in a gaming environment incorporating the acquisi- tion and analysis of physiological data sets in tandem with ...
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2011 - Design guidelines for Classroom Multiplayer Presential Games (CMPG)
by Omar
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published
Nov 12, 2022
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last modified
Nov 12, 2022 08:27 AM
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filed under:
Needs Permission,
Abstract,
Computer Gaming,
Discipline Education,
Material to read,
Others Research,
Peer Reviewed,
Archived Article,
RPG for Education,
Discipline: Education / Formal Classroom Setting
Villalta, M. ; Gajardo, I. ; Nussbaum, M. ; Andreu, J.J. ; Echeverría, A. ; Plass, J.L. Computers & Education, 2011, Vol.57(3), pp.2039-2053 [Peer Reviewed ...
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2011 - RPGR-A00005 Analysis of the Report “Alienation and the Game Dungeons and Dragons”
by Kristin Ziska Strange
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published
Jun 30, 2019
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last modified
Nov 12, 2022 08:28 AM
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filed under:
Media Representation of RPG,
History,
Alienation,
research,
Aspect Meaning / Meaningless,
Others Research,
Archived Article,
RPG Research Essay,
Discipline Psychology,
Effects of RPG,
correlative research
This is an analysis of the report "ALIENATION AND THE GAME DUNGEONS AND DRAGONS" by Lisa A. Derenard and Linda Mannik Kline. Psychological Report, 1990, 66, ...
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2013 - Christian Gamers Guild FAQ - Frequently Asked Questions by Christians about Role-playing Games
by Mark
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published
Nov 12, 2022
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filed under:
Christians & RPG,
Diagnosis,
Depression,
Others Research,
Archived Article,
Stereotype,
Inculcated Myths
Cached from their website. Not affiliated with RPG Research in any way..."If you are Christian and concerned about Dungeons & Dragons (D&D), or other ...
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2014 Know Thy Avatar: The Unintended Effect of Virtual-Self Representation on Behavior
by Omar
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published
Nov 12, 2022
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filed under:
Needs Edit,
Discipline Anthropology,
Case Study,
Computer Gaming,
Effects of RPG,
MMORPG,
Others Research,
Violence,
Archived Article,
Causal Study,
Correlative Research,
Ethics,
Morality,
Research,
Discipline Sociology,
Stereotype propagation,
Stereotype(s) disproved
How you represent yourself in the virtual world of video games may affect how you behave toward others in the real world, according to new research published ...
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