Tabletop as one word (transformed from table top in late 1700s and standardized to tabletop by early 1800s).
Role-playing as hyphenated. This may change in future decades, but this is the current consistent English language form.
Following the Hawkes-Robinson RPG Model, larp is a subset of LRPG.
Since 2012, larp as a word rather than the acronym LARP, since the Oxford English Dictionary update in 2012.
The Debate continues in pop-culture circles, but the Certified Role-Playing Game Professional standards are very clear about the consistency of correct usage.
Clarity of language, reduce confusion, efficiency, clarifying the RPG model and theories. Lots of reasons.
RPG Research's founder has been involved with role-playing games since the mid-1970s. Originally RPG only meant the tabletop game "Dungeons & Dragons". But then as computer games, live-action games, and solo adventure books and modules were created based on RPG components, using the term "RPG" began to create confusion.
This seems to have a very strong cohort effect to. What you were "raised around" as popular or in the media at the time seems to impact heavily (not really surprising).
When presenting at mostly professional and academic non-gamer (though sometimes gamer/fandom) conferences/conventions, we often have a slide that asks "What do you think of when you see the term: 'Role-Playing Game'" (or just RPG).
While some people prefer to use Pen and Paper role-playing game, that seems a much less oft used term than tabletop role-playing game, all the way back to the 1970s. Often those same people will say the very long "pen and paper tabletop role-playing game" (PPTRPG?). Phew!
Until recently, it seemed pretty standard to use TRPG, but in the last few years, for some strange reason an increasing number of people are starting to use TTRPG with 2 Ts. Why?
TTRPG or TRPG? One Word or Two? Etymology?
When we reference the original role-playing game format, adjective before noun. Noun = role-playing game, adjective is the type of RPG: tabletop.
Table top has been found used as one word "Tabletop" since 1751
Tabletop is one word since about 1810, we do not use TTRPG.
So, since Tabletop is one work, we use a single T.
We also often refer to just RPG as synonymous to TRPG (when used in correct context) since it is the original RPG format.
Another reason to use a single T instead of TTRPG, it just shorter and easier to say aloud, with one less syllable, and as far as we know there is no need to add a 5th letter to the acronym to help make it distinctive from another form of TRPG that may be causing confusion.
So we are following a logical approach, whether or not a popular approach. Would be happy to standardize on TTRPG if logical reasons are presented.
So in summary, to date we are unable to find any legitimate reason for using TTRPG over TRPG. If you disagree or have examples that would illustrate otherwise, please (politely) comment, and we will consider your suggestions accordingly.
Otherwise, for all RPG Research content (and it would be nice if other folks would too), please try to standardize all literature to use TRPG and not TTRPG, if nothing else you are saving a lot of keystrokes, paper, bits, and syllables that are unnecessarily wasted if you use two Ts. :)
I know this is just a little niggling thing, but it does have impact for professionals presenting, speaking, writing, etc. I am not saying it is easy to sway popular thinking either. And in relation to the much more important battles we have been fighting and need to keep doing so, it is really a small thing.
Many respond with "well it is becoming popular culture, most pop culture I know is now saying TTRPG, so they must be right", but if that approach is true, than rather than going through the extra effort of slowly educating the popular culture to correct their mistaken assumptions, using research, outreach, advocacy,, etc., we should all just not bother and sit idly by and accept the following as true about RPGs as well, since this is still very much thought to be so by the general public:
The list can go on. These are all very much entrenched in the popular culture psyche, and only in recent years has the media started to help slowly turn this around, which will likely take another generation or more at least to turn around.
Again, I agree this is a little thing compared to everything else. It is just a little pet peeve of mine. But it would really help with a lot of work to be able to just list RPG or TRPG, rather than have to keep including RPG/TRPG/TTRPG, or TRPG/TTRPG, and TTRPG. I think there is no chance for just RPG anymore, but with languages tendency to prefer simpler (and lazier) solutions such as acronyms, hopefully a nudge to drop the extra syllable when spoken, and the extra letter when written, will be possible. If not. Not that big a deal, but I'll still be picking nits at it. :-)
Twitter: @tabletopduck: "I think it just comes down to phonetics. Tabletop is a portmanteau, and I've never seen it without the second T." 20190316.
Twitter: @JenHott: "I figured it was Therapeutic Tabletop RPGs, but I could be mistaken if you've seen it in general RPG sources..." 20190316
Twitter: @pedr: "TT feels right to me as the initials for tabletop - even though I write tabletop as one unhyphenated word it is a compound so giving it two letters seems right."
If you enter "table top" instead of "tabletop" all of these sites will redirect the former to the latter.
This page is an attempt to standardize terminology throughout the RPG Research ecosystem. Please consult this (and the related) pages for all of your documentation needs, whether blogs, essays, fora, chatroom, books, presentations, etc.
As with everything on our site and in our books, we welcome your input, suggestions, corrections, citations, clarifications, etc. to help benefit everyone in these broad fields of study.
See the ongoing RFC drafts of the RPG Model by Hawkes-Robinson for more information on all of the formats and their relationships. This page just provides a quick list of the most common terminology we use, and hope that people will further standardize as the RPG industry matures.
Clarity of language, reduce confusion, efficiency, clarifying the RPG model and theories. Lots of reasons.
RPG Research's founder has been involved with role-playing games since the mid-1970s. Originally RPG only meant the tabletop game "Dungeons & Dragons". But then as computer games, live-action games, and solo adventure books and modules were created based on RPG components, using the term "RPG" began to create confusion.
This seems to have a very strong cohort effect to. What you were "raised around" as popular or in the media at the time seems to impact heavily (not really surprising).
When presenting at mostly professional and academic non-gamer (though sometimes gamer/fandom) conferences/conventions, we often have a slide that asks "What do you think of when you see the term: 'Role-Playing Game'" (or just RPG).
Older members generally mentioned tabletop games like D&D.
Slightly younger members usually describe LRPGs (though they often don't know to use larp or any other term), and had always assumed _that_ was RPG.
And the rest tend to associate it with electronic role-playing game variants.
While some prefer the term form, we use the term format to define the different manifestations of role-playing games.
According to the RPG Model by Hawkes-Robinson (2004, 2012, 2018, 2019), there are 5 major RPG formats under the root of RPG.
Over the years since writing our first RPG Research essay in 1983, we have gone back and forth between "Form" and "Format" when referring to the different manifestations of role-playing games from tabletop, to live-action, to electronic or solo adventure books/modules.
Since about 2004 we're been more consistently using Format rather than form, pending more objective and conclusive reasons why Form should be used instead of Format. In lectures form often gets used in a lot of other areas and creates confusion, while format is used lower in the model tier of popular language parlance, and so seems to create a clearer distinction. This is not (yet) 100% locked into, but for now we are sticking with Format to differentiate between tabletop, live-action, electronic, hybrid, and SABMs.
As with everything on our site and in our books, we welcome your input, suggestions, corrections, citations to help benefit everyone in these broad fields of studyl.
For the games we generally stick with the hyphenated version, role-play, role-playing, role-playing gamer, etc.
For psychological reference we use the spaced version, role play, role playing, etc. (unless there is good documentation for using as one word or hyphenatedin recent psych literature?).
There are a number of arguments for using roleplaying and role playing in modern language, but this has not yet become standardized enough for consistent use. If the trend continues, we will remove the hyphen and use a single word if that becomes more pro forma standard.
Here are some examples debating each variant:
https://bienia.wordpress.com/2012/01/27/role-playing-vs-role-playing-hyphenation/
http://footstepsofghosts.forumotion.com/t422-role-play-vs-roleplay-vs-role-play
http://www.answers.com/Q/Is_role_play_hyphenated
http://www.enworld.org/forum/showthread.php?59043-Roleplay-Role-Play-or-Role-Play
If talking about the psychology of playing roles, then role playing, if references the games then role-playing.
It gets a little more wonky with those people that play the games, role players versus role-playing gamers?
Role-playing Game. The root term, also synonymous with tabletop role-playing games originally, but different cohort populations in later years conflate with live-action role-play (Larp) or various electronic role-playing games (ERPG), or computer-based role-playing games (CRPG). We use RPG either as the root all-inclusive term, or just tabletop, depending on the sentence context.
We list the 4 major RPG formats alphabetically when in a list: ERPG, HRPG, LRPG , & TRPG.
See the RPG Model diagram for further illustration.
RPGs have many components contributing to their existing, with varying amounts depending on the format.
It often comes up in many different communities a debate between "IS and RPG" versus "NOT an RPG".
For the sake of this discussion, I generally start the conversation with consensus on where we can agree on what is and is not an RPG.
Generally everyone can agree that the original Dungeons & Dragons, as the worlds first published role-playing game, is the Quintessential RPG.
Definitions of Quintessential:
"perfectly typical or representative of a particular kind of person or thing" --Merriam-Webster
"of the pure and essential essence of something:" "of or relating to the most perfect embodiment of something:" --Dictionary.com
"being the most typical example or most important part of something:" Cambridge Dictionary
While maybe some argument can be made about the "perfect" representation, generally everyone agrees this is the where it all begins for the definition of an RPG. Specifically Tabletop RPG (TRPG).
On the other end of the spectra, what is not an RPG, everyone can generally agree that a non-modified version of the game Tetris is definitely not an RPG.
Where the debate occurs is roughly everything else in between.
It is important as a profession and discipline develops to establish boundaries, language, standards, etc., as part of becoming a profession.
These models attempt to better define what is inherently riddles with fuzzy boundaries.
The model diagram below tries to represent, without being all inclusive, a range of examples of the different areas (quasi-Venn diagram), the many components that make up RPGs, and the many offshoots, overlaps, and hybrids thereof.
All role-playing games in any kind of electronic format. If it uses electrical current in some form to play the game it is likely to fall under the ERPG category unless it is a hybrid (like DUNGEON! electronic board game for example) more appropriately under HRPG.
All computer-variant RPGs are a subset of ERPG.
ERPG allows to include non-CRPG electronic RPGs such as audio cassette based RPGs, 8-track selectable RPGs, phonographic RPGs, solid-state electronics RPGs rather than integrated (computer) circuit RPGs, etc.
A "catch all" for all the other variations that are either significantly overlapping the top 4 formats, or mix other products with the top 4 formats (i.e. card games, board games, etc.).
While Larp will likely remain the standard for laypersons, for the RPG model tying to improve clarity from an academic, theoretical, and applied programming perspective, larp seems more a subset or continuum of LRPG, with LRPG having more rules, structure, and similarities to TRPG but with active motion, while larp having more emphasis on the improvisational "play" aspet and less on the "Game" aspect, thus many say larps rather than larp games.
This article mentions OED making it larp rather than LARP - https://bienia.wordpress.com/2012/01/27/role-playing-vs-role-playing-hyphenation/
This is another reason for my suggestion to use LRPG for the acronym of the noun (Live Role-Playing Game), and then use larp (live-action role play) for the activity itself (larping, etc.).
Should we make a further distinction between LARP and LARPg/LARPG/LRPG?
It might be arguable that Live-Action Role-Play is somewhat, or substantially, different from the more gamifed rules-structured form.
LARP training in professional settings like medical and executive settings can be Live-action Role-plays, but without the statistical numerical representations of a game. While a LARPG/LRPG has specific rules and numerical information appropriate to a game.
For now we'll use LARP interchangeably between the variants, but it is possible we may in future literature make a clearer distinction with something like LARP vs. LARPG vs. LRPG (keeping to the 4-letter acronym limit for the primary tier variants, and holding off one 5+ letter acronyms for subsets further down the chain)?
Thoughts on this?
This claims that the OED has ruled that the noun for LARP is all lower case "larp", rather than an acronym now. I understanding doing so for the verb, larping, but seems odd for the acronym, I guess this means it has become accepted as a complete word unto itself. - https://bienia.wordpress.com/2012/01/27/role-playing-vs-role-playing-hyphenation/
Perhaps when being used in an list of formats when the rest are acronyms we will stick with LARP, but then reference it in the lower case when not? That is bad inconsistency yes? I need to get access to the OED's listing for the use before we make a final decision (I let my OED subscription lapse years ago). I guess for the sake of acronyms this is where the argument for LRPG (unknown by general public, but technically more accurate in our context of research) makes more sense when talking about formats, but when otherwise discussing, use larp?
What does everyone think?
While some people prefer to use Pen and Paper role-playing game, that seems a much less oft used term than tabletop role-playing game, all the way back to the 1970s. Often those same people will say the very long "pen and paper tabletop role-playing game" (PPTRPG?). Phew!
Until recently, it seemed pretty standard to use TRPG, but in the last few years, for some strange reason an increasing number of people are starting to use TTRPG with 2 Ts. Why?
TTRPG or TRPG? One Word or Two? Etymology?
When we reference the original role-playing game format, adjective before noun. Noun = role-playing game, adjective is the type of RPG: tabletop.
Table top has been found used as one word "Tabletop" since 1751
Tabletop is one word since about 1810, we do not use TTRPG.
So, since Tabletop is one work, we use a single T.
We also often refer to just RPG as synonymous to TRPG (when used in correct context) since it is the original RPG format.
Another reason to use a single T instead of TTRPG, it just shorter and easier to say aloud, with one less syllable, and as far as we know there is no need to add a 5th letter to the acronym to help make it distinctive from another form of TRPG that may be causing confusion.
So we are following a logical approach, whether or not a popular approach.
So in summary, to date we are unable to find any legitimate reason for using TTRPG over TRPG. If you disagree or have examples that would illustrate otherwise, please (politely) comment, and we will consider your suggestions accordingly.
Otherwise, for all RPG Research content (and it would be nice if other folks would too), please try to standardize all literature to use TRPG and not TTRPG, if nothing else you are saving a lot of keystrokes, paper, bits, and syllables that are unnecessarily wasted if you use two Ts. :)
Comments from other sources:
Twitter: @tabletopduck: "I think it just comes down to phonetics. Tabletop is a portmanteau, and I've never seen it without the second T." 20190316.
Twitter: @JenHott: "I figured it was Therapeutic Tabletop RPGs, but I could be mistaken if you've seen it in general RPG sources..." 20190316
Twitter: @RPGResource: "I always thought #TTRPG was for Table Top Role-Playing Game." 20190316
If you enter "table top" instead of "tabletop" all of these sites will redirect the former to the latter.
Update: 20190316-1705
I have found some debate in the Wikipedia.org community, about TRPG for Tactical: https://en.wikipedia.org/wiki/Talk:Tactical_role-playing_game Versus Tabletop: https://en.wikipedia.org/wiki/Tabletop_role-playing_game It looks like most agree with TRPG, though debate about PnP and TT, but most just RPG.
Disambiguation: https://en.wikipedia.org/wiki/TRPG
But the talk archive for tactical RPG folks indicates preference for Strategy (S/RPG) and looks like Wikipedia politics were more the deciding factor than anything in the TRPG debate, neither community really wanted TTRPG and the Tactical folks didn't want TRPG. Interesting, and another data point to mull over.
It is critical that all of our literature uses the correct acronym when referring to products that provide solo adventures in book or module form. DO NOT USE CYOA or "Choose Your Own Adventure" (TM) unless you are specifically referring to the specific product now owned by Chooseco. See the $25 million USD lawsuit Chooseco vs. Netflix, as just one example of a good reason to be very careful about confusing format with product.
Any product in a standard book bound form that provides branching options as you read and allows for more than one ending result based on the reader's choices, not a single ending.
This includes book format products like Chooseco's Choose Your Own Adventure (TM) which we abbreviate as CYOA which only use the book and no character sheet, maps, randomizing agent, etc. CYOA generally are not really RPGs, rather they are more like Interactive Fiction (IF) with basic branching but no real character development, customization, randomization, or other distinctive elements of RPGs. But they are a close cousin and inspired, so they are included in this category, mostly because of the other SAB and SAM variants.
SAB can also include other book-form products like AD&D, ICE Middle-earth Quest, Tolkien-Quest, etc. Which include character sheets that can be customized or at least grow and change considerably based on reader/user decisions, includes randomizing agents, maps, etc, allow for far more variant results than just the simple IF branching options of CYOA and related books.
Potentially we may want to create a clearer differentiating term and acronym between these to variants. Open to suggestions. Maybe what I used in 2004-2007 just calling it a Solo Role-playing Game for the primary format (SRPG), and then under that branch for form Solo Role-Playing Game Book (SRPGB) or Solo Book Role-Playing Game (SBRPG)?
SRPG would be differentiated from electronic and computer-based solo RPGs by their appropriate designation. For example SCRPG for solo computer-based RPG vs. SBRPG (solo book role-playing game)?
Less complication or confusion with this format. These are published in classic TRPG "module" form, thin in page count, typically 8"x10" or so, etc. There might be some hardcovers of large versions available, but do those exist for solo adventures?
As far as I know there are not any CYOA style IF in this form. Anyone know otherwise?
For distinction perhaps SMRPG (solo module role-playing game), SRPGM (Solo role-playing game module)
See the section on Genre here...
Not to be confused with the player character roles, these are the roles that the real-life participant is in (and maybe multiples in many combinations), related to their kind of participation in the role-playing game activity.
Many others .....
See explanation about each format here.
Images below. These are being periodically updated as input from others and further review warrants ongoing corrections, adjustments, additions, subtractions, etc.
Video. Audio. Text.
Video. Audio. Text.
The 8 Avedon Interaction Patterns from 1974
1-page Reference document created relevant to role-playing games.
Intra-individual
Extra-individual
Aggregate
Inter-individual
Unilateral
Multilateral
Intragroup
Intergroup
Tuesday's Research Assistant trainees group: Video. Audio. Text.
Thursday's Applied Programs trainees group: Video. Audio. Text.
Forming, Storming, Norming, Performing, Adjourning, Reforming.
All tied into context with role-playing games of various formats.
Literature review and Meta-analysis that lead to Tuckman's theories on Small Groups.
Small Group
Team
Network
Ethos, Logos, & Pathos
Communication: Self or Intrapersonal, Interpersonal, Small Group, Public, Mass.
Group versus Individual.
Pooling of info.
Blind alley
Stimulation of ideas
Groups not always superior
Emergency/immediate, very simple, or very complex/specialized-skills.
Erikson development models related to group communication and self-concept.
Optimal group size.
Brief Summary of just a few Types of Research Designs within context of this particular topic:
There are half a dozen others, but for the conversation those were just covered briefly.
Forming
Storming
Norming
Performing
Adjourning
Reforming
Video. Audio. Text.
Accessibility considerations for populations
Medication and treatments side effects considerations
Aphantasia
Deaf & Hard of Hearing
Visual impairment
Wheelchair accessible
Fine motor skills, grasping, lifting, writing.
Brain injury considerations
LARP adaptations for Muscular Dystrophy and other disorders with similar physical challenges.
Computer adaptive equipment.
Brain-Computer Interfaces (BCI)
Reaction and coordination adaptations
Turn-based rather than real-time.
Cognitive impairment adaptations.
Cultural considerations
Competition versus cooperation
Assertiveness versus passivity
Idioms and colloquialisms
Video. Audio. Text.
Archetypes history & background concepts
Character archetypes short review
Game master archetypes short review
Player archetypes
Educational archetypes
Therapeutic/medical archetypes
Video. Audio. Text.
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Video. Audio. Text.
Tabletop (RPG / TRPG)
Live-action (LARP)
Computer-based (CRPG)
Solo adventure books and modules (SABM)
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TRPG = Tabletop
ERPG = Electronic
LRPG = Live-action (Larp is a subset)
HRPG = Hybrid (SABM is a subset)
Revision of RPG Formats
Based on the RPG Model by Hawkes-Robinson there are 4 major RPG formats:
Larp is a subset of LRPG.
SABMs are subsets of HRPG.
Video. Audio. Text.
Neuroscience of Learning
Divided Attention
Cognitive interference factors
Deep level processing
Elaboration
Distrinctiveness
Prior knowledge
Interconnections
Mass learning
Distributed practice
Differential learning
Chunking
Inaccurate self-assessment of competency areas
Objective feedback
Mental imagery
Cues
Encoding
Retrieval
Existing knowledge
Intrinsic versus extrinsic motivation
Locus of control
Narrative technique
Associative knowledge
Self-reference effect
Desirable difficulties
Exploration of opportunities
Interactive
Video. Audio. Text.
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SpoCon 2018
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NWN Training
ERPG Scoping
Magic Circle
Alias
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Applicability of Cognitive Behavioral Therapy considerations, theories, & techniques to role-playing games.
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In recent decades there as been an increasingly vociferous debate about the us of ABA used with Autism Spectrum.
Discuss the pros and cons of the original heavily Freudian and Skinner-based model.
Discussion of the more recent "less harsh" variations.
Applicability to RPG programs working with ASD/PDD populations.
...
Applicability of Compassion Focused Therapy theories and techniques to role-playing games.
Use of CFT for anger management and other goals.
Use of CFT-guided RPG programs.
Use of role-playing games to help participants build better tolerance for frustrating situations.
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Dungeons & Dragons
Basic Role-playing (BRPG) by Chaosium -