2007 - Introduction to Using Games in Education: A Guide for Teachers and Parents

by Janine Winfree last modified 2020-08-30T08:29:07-07:00
8/15/06 (first release); 2/3/07 (references checked; many copy editing changes made) Dave Moursund Teacher Education, College of Education University of Oregon 97403 Email: moursund@uoregon.edu This book is written for people who are interested in helping children learn through games and learn about games. The intended audience includes teachers, parents and grandparents, and all others who want to learn more about how games can be effectively used in education. Special emphasis is given to roles of games in a formal school setting. As you know, education has many goals, and there is a huge amount of research and practitioner knowledge about teaching and learning. This book is well rooted in this research and practitioner knowledge. Five of the important ideas that are stressed include: • Learning to learn. • Learning about one’s strengths and weaknesses as a learner. • Becoming better at solving challenging problems and accomplishing challenging tasks. Learning some general strategies for problem solving is a unifying theme in this book. • Transfer of learning from game-playing environments to other environments. • Intrinsic motivation—students being engaged because they want to be engaged. This idea is illustrated by the following quote from Yasmin Kafai, a world leader in uses of games in education.

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