BECMI AC3 "The Kidnapping of Princess Arelina" 1984 TSR9121

by Hawke Robinson published 2019/08/11 20:19:36 GMT-7, last modified 2019-08-11T20:19:36-07:00
Dungeon Tiles centric adventure

A bit draconian and heavy-handed in enforcement of the railroading: "...Be warned! If the princess is harmed or is killed, or if the rescuers try to turn back, the king's archers and lancers will be forced to kill the wrongdoers."

Filled with undead and non-intelligent creatures, and traps. Not much opportunity for role-play with NPCs or non-combat solutions to encounters with creatures.

The 3 main intelligent NPCs (the kidnappers) are too "fight to the death". While an experienced DM would have no trouble tweaking this module to be better, as-is for a novice DM, this is just a basic hack-and-slash, puzzle, rescue adventure with little social NPC opportunity, without any interesting plot twists.

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